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Free 3d modeling software
Andrew Epps
#1 Posted : Friday, April 22, 2011 12:16:26 PM(UTC)
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Joined: 3/31/2011(UTC)
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Location: Montgomery Texas

Ok so in light of the bit about 3d in last weeks class and the fact the we will have a class about useing 3d objects in your art I figured I would let folks know about somthing other than a 30 day trial.  Blender!!, Blender is a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.  It is capable of saving in all widly used file types including 3ds.   

 

I have been teaching myself blender for about 2 months and love it it works very will for bloking out art and for making game models.

 

You can get the laitest version of blender here: http://www.blender.org/download/get-blender/

 

 

 

 

 

PhilLiu
#2 Posted : Saturday, April 23, 2011 1:48:49 AM(UTC)
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Man
Location: Savannah, GA

Blender is a pretty fun program. I've played around with it a few years ago.

I addition to Blender, Autodesk, the makers of the applications used by professionals in the industry such as Maya, 3ds Max, and Mudbox, makes all of their student version of their software available to anyone completely free. A professional licence of this software can easily run up to more than $5k.

http://students.autodesk.com/?nd=download_center

Basic modeling should not be too much of a problem, but for anything advance I would recommend checking the system requirements. Some of the more complicated modeling and lighting can become quite a system lag.
Stokes
#3 Posted : Sunday, May 01, 2011 9:18:20 AM(UTC)
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Posts: 124
Location: Seattle`

yeah Blender is a great open source modeling tool and I hope more studios adopt it. Thanks for the tip Andrew!

CheeWong
#4 Posted : Sunday, May 01, 2011 9:27:40 AM(UTC)
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Posts: 104
Location: London

are there decent OSX 3D software that does not require windows parallel or crossover?
Kelli Hoover
#5 Posted : Sunday, May 01, 2011 1:15:50 PM(UTC)
Rank: FP Student

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Posts: 19
Location: California

I think maya can run without it:

Quote:
For 64-bit Autodesk Maya 2012

    * Microsoft Windows 7 Professional, Microsoft Windows Vista Business x64 Edition (SP2), Microsoft Windows XP Professional x64 Edition (SP2), Apple® Mac OS® X 10.6.5, Red Hat® Enterprise Linux® 5.5 WS, or Fedora™ 14 operating systems
    * Windows and Linux: Intel Pentium 4, AMD Athlon processor with SSE3 instruction set support (or higher)
    * Macintosh® computer: Macintosh computer with Intel-based 64-bit processor

Andrew Epps
#6 Posted : Sunday, May 01, 2011 7:08:29 PM(UTC)
Rank: FP Student

Groups: Online Classes
Joined: 3/31/2011(UTC)
Posts: 30
Location: Montgomery Texas

I have two issues with the Maya student version: one, it saves in its own student file types and two, I am a huge open source guy and if I can at all help it dont use close source software.

 

 

LukeFarinella
#7 Posted : Monday, May 02, 2011 1:56:44 PM(UTC)
Rank: FP Student

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Joined: 3/29/2011(UTC)
Posts: 68
Location: Bothell

I have tried out some of these and they don't run very fast on my wimpy laptop.  Coming from ground zero.... Sketchup seems like the best option for me. (and I've already done a bit of sketchup already) It seems more intuitive to learn, and it runs well on my laptop. I asked in class what were the downsides and didn't really get any... 

Are there any thoughts on this?  I know its been used already in the games industry to some extent, but I don't want to waist time learning something that I will not use in the future.

David Morgado
#8 Posted : Tuesday, May 03, 2011 11:04:11 AM(UTC)
Rank: FP Student

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Joined: 4/1/2011(UTC)
Posts: 132
Location: Portugal

I've used blender for quite a while, when I started on 3d. Its a powerfull software, although its interface isn't too user friendly (or it wasn't back then)
Of course after I learnt Max, I felt like driving a Ferrari, it's just a whole different ballgame.

As for sketchup, it is indeed a good application as well, for these sort of exercises. For complex modelling and mesh optimization however, it falls short. But like I said, it is a good choice for application in concept art.
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