Rank: FP Student
Groups: 3D Modeling, Digital Painting, ZBrush Joined: 3/26/2011(UTC) Posts: 7 Location: Seattle
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I'm having Issues creating a trim for my tower, I would greatly appreciate any advice. I created a shape from an edge selection than converted it to a poly, I then used the boolean union tool to attach it it. the geometry is ugly as shit and I'll have to delete the inside polys. There has to be a cleaner way, perhaps a way to join the trim to the building immediately after it's creation rather than converting to poly and then Boolean...ing(?). Or maybe I'm using the wrong tool, boolean in the wrong manner. If someone has the answer, you'll save both my keyboard and forehead from multiple collisions with eachother.
Thanks
Sean

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