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First Branch and Rock.
#1 Posted : Wednesday, January 16, 2013 12:41:26 PM(UTC)
Rank: FP Student

Groups: 3D Modeling
Joined: 10/31/2012(UTC)
Posts: 4
Location: Seattle

Here are a couple things i've done. The first thing is a crappy branch i did when we first started up. It didn't translate very well to being a tree, so i abandoned that early on. I think i've got too few leaves and they're all pivoted in odd directions, so it just looked weird when i started trying to fill out a tree. I plan to do a fresh take on a tree over the weekend now that i'm more comfortable with how it all works.































And here's a rock i did last weekend. This was a ZBrush project that i imported to Max and baked out a high poly texture of for a low poly mesh. I forgot to grab the 3Point Shader, so this doesn't have the normal or spec on it, but you get the idea. I'll post an updated version once i figure out how to render it with the 3Point shader.








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