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Daniel (Yoh) Oliver - WiP Thread
Daniel (Yoh) Oliver
#1 Posted : Tuesday, April 05, 2011 12:46:31 PM(UTC)
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Week 1.

 

My own thread eh?

Oh goody.....

 

Well, at least it's organized.

Anywho, I'm a 28yr old self-taught artist from New Zealand.

I normally use Corel Painter 11, but as I have to use Photoshop, expect a fair bit of my earlier stuff to be utter crap.

But, I'm a hard worker, so I will improve given time.

 

Edit: I made a larger change today.

I got rid of the first few silhouettes, because quite frankly they we're utter crap.  Hardly even silhouettes.

Instead, I've re-uploaded the silhouette set, numbered this time because I kinda forgot to do that before.

And I've finished a second set, I'll finish off the last couple tommorow.

 

Even thou I had some major stumbling blocks in the beginning, I think I've hit my stride.

I really like doing silhouettes this way because it not only fairly quick, but I can draw some bloody surreal pieces.

 

So far I really love #12, #16, and #4.

#12 shoulder armor in retropect doesn't look as good as I'd like, but turning it into war-torn cloth would look pretty badass.

And the fucking gloves and boots are wicked.  But the pants have to die.

 

Also the skirt on #16 is awesome, it turned out better then I had hoped.

 

Lastly, I quite like #18 as well.

 

 

That's pretty much week 1 done.

I think I'll play around with #12 and see what I can do with it.

 

~Yoh

Eric Del Valle
#2 Posted : Tuesday, April 05, 2011 5:44:56 PM(UTC)
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Love the mechanized guy with the gear on his back. These look really good. They look simple but at the same time very cool. It might be too detailed to be a rough sketch but to each his own right. Nice stuff!
Daniel (Yoh) Oliver
#3 Posted : Wednesday, April 06, 2011 9:53:02 PM(UTC)
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Edit: Updated with a new set of silhouettes, and removed the original 4.
I'll finish of the next 4 tomorrow.

~Yoh
Daniel (Yoh) Oliver
#4 Posted : Thursday, April 07, 2011 4:15:34 PM(UTC)
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Update: The final set of silhouettes are up.

I quite like how #18 came out.

 

For some reason I get the feeling like I'm on someones unofficial black list, idk.

Daniel (Yoh) Oliver
#5 Posted : Saturday, April 09, 2011 12:05:02 PM(UTC)
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I ended up missing this mornings lesson, my computer has shit itself and died.
Still going to take at least all day today to fix, maybe even a couple of days.

Until then, my hands are tied.
Levi Hopkins
#6 Posted : Sunday, April 10, 2011 2:47:31 PM(UTC)
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Daniel-

Sorry about the computer, hopefully you're back on track soon. I'm interested to see you take one of these a step further.

 

-Levi

Bongo Bong.
Daniel (Yoh) Oliver
#7 Posted : Sunday, April 10, 2011 4:05:42 PM(UTC)
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Levi Hopkins wrote:

Daniel-

Sorry about the computer, hopefully you're back on track soon. I'm interested to see you take one of these a step further.

 

-Levi

 

Thank you.

I've only just finished reinstalling windows and drivers, so I should be back underway soon.

Man, what a pain in the arse that was.  Lost my whole weekend.

Now I'll have to work doubley hard to catch up on my missing study time.

 

At least I was able to save my data, that's the importent thing.

 

~Yoh

Daniel (Yoh) Oliver
#8 Posted : Monday, April 11, 2011 4:02:58 PM(UTC)
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Well, my computer is up and running, even thou I'm still fixing some bugs.

Week 2 seems to be going smoothly all things considering.

 

Here's the thumbnails I came up with.

 

I think I like the Bell Tower one the most, so I guess I'll work more on that one.

I'll continue to upload as I go along, because I really have not clue about buildings.

 

After some.... consideration, I went with the Forest of Shells one as my to WiP piece.

Now understand, that I have zero skill at background and landscape drawing, so more then likely I'm going to need some hand-holding to get this to looks somewhat respectible.

This is my first illeration.

 

 

I did it gray-scale as whenever I use color for this kind of thing, it turns to crap very quickly.

All I tried to do here was set the tone.

 

Please, tear into me.

 

~Yoh

 

Matthew Barrett
#9 Posted : Monday, April 11, 2011 9:13:09 PM(UTC)
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Forest of Shells is the kind of thing I like to see at this stage.  Not too specific, dealing primarily with establising a hierarchy and distribution of value.  The others are too distracted in rendering of specific structures, and it seems like you're treating them like mini-sketchbook pages rather than exploratory thumbnail compositions.  I'd suggest doing a more compositionally-driven exploration of the forest, possibly combining it with the Pineapple Tree, or something similar.  Explore the character of light in the forest, ground level perspectives, silhouettes, shadows, etc.  Don't concern yourself with concepting props here.  That comes later.

Daniel (Yoh) Oliver
#10 Posted : Tuesday, April 12, 2011 4:30:32 PM(UTC)
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Ok Matthew, I get the idea.

Just be prepared to see just how crap I am at this.

 

Also, small words, most of this goes over my head and background anything is not my forte.

I just hope my first attempt isn't too..... basic.

 

 

~Yoh

Daniel (Yoh) Oliver
#11 Posted : Saturday, April 16, 2011 12:10:33 PM(UTC)
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Well, as last week was a bust, I went ahead and began to finalize one of my silhouettes from earilier.

Namely #12.

 

This one is called 'Blackrose', and as you can see, she's a bit of a bitch.

Not entirely happy with the face, but it will do.

Still no color, but that was intentional.  I still want to hammer out ideas unitl I'm happy with it.

 

It's not bad I think.

Critiques anybody?

 

 

~Yoh

Edwin Rhemrev
#12 Posted : Sunday, April 17, 2011 2:54:48 AM(UTC)
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Nice stuff sofar, some comments that may help regarding your last character:

- Her right arm looks off and unnatural, plus I do not see what she's doing with it? Maybe a magic spell or something?

- Keep in mind that the area of the highest contrast is where the eye of the viewer is drawn, right now that's somewhere on the chest area.

Usually you want this to be the face. Some trick to lure the viewer in is to have a high contrast between the face and her hair, e.g. make her hair realy dark and her face will pop out. Another trick is to have the eyes look straight into the camera, which will also draw the viewer in.

Hope this helps!

-Edwin

Daniel (Yoh) Oliver
#13 Posted : Saturday, April 23, 2011 12:39:05 PM(UTC)
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Thanks for the feedback Ed.

Some of it I left from the original silhouette, so it may seem a bit out of place.   ... I'll get to it eventually.

 

Man I've had a rough week, just had no motivation or inspiration to do much of anything.

At least today's lesson was interesting.

 

To that, I drew a quick little...... thing, idk what the hell this is, take your pick.

 

 

 

I'll probably have to spend some more time making custom brushes for this kind of thing, this was just the defult crap.

It's, interesting I guess.  Not sure I'd want to paint like this all the time.

 

 

~Yoh

Daniel (Yoh) Oliver
#14 Posted : Sunday, April 24, 2011 2:00:29 PM(UTC)
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I think I've been watching too much X-men........

What do you think?

 

 

I think this may have turned out a tad better then my last.

Critque anybody?

 

 

~Yoh

Thomas Scholes
#15 Posted : Sunday, April 24, 2011 6:58:44 PM(UTC)
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Daniel (Yoh) Oliver wrote:

I'll probably have to spend some more time making custom brushes for this kind of thing, this was just the defult crap.

 

 

It's easy to get lost making tools, just make sure you spend the majority of your time learning how to use them.

 You'll be better off with custom brushes if you can use even the humble round brush to it's fullest extent.

 

I don't see anything from you yet concerning custom shapes - please let me know if you have any questions.

I think it would be a good exercise for you to work up some 2 or 3 value thumbnails - emphasis on the silhouettes - and then proceed to render with the simplest of brushes. 

George Kritikos
#16 Posted : Sunday, April 24, 2011 7:45:59 PM(UTC)
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I like where #12 character is heading. As others have mentioned... there are a few aspects that look off. Mainly his raised arm followed by his torso. On a positive note, the detail looks great.

As for the last 2 images, i think your heading in the right direction. Now its my turn to see if I can come up with anything of the sort :P

Daniel (Yoh) Oliver
#17 Posted : Wednesday, April 27, 2011 3:02:50 PM(UTC)
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Thomas Scholes wrote:

I don't see anything from you yet concerning custom shapes - please let me know if you have any questions.

I think it would be a good exercise for you to work up some 2 or 3 value thumbnails - emphasis on the silhouettes - and then proceed to render with the simplest of brushes. 

 

Well, there is a very good reason for that.

The short answer is...... I couldn't be arsed.

Long answer is that it was during a week where I didn't have any motivation, and enviroment drawing has never really interested me, partly because I suck so badly at it.

At this point, doing anything with enviroments is just a waste of my time, and I will learn more if I concentrate on what I know, then retroactively apply the new skills that I have learned and practiced in concept character work to enviroments.

Given the way I silhoutte things first, custom shapes can be used as a short cut to block out broad ideas.

 

The long short of it is that this kind of tool and really anything related to enviroments is just going to take time to sink in, and it's just not importent to me at this stage.

 

 

Besides that, I have the last illustration I'm going to be doing.

Slight different illustration, and yes, I got the idea directly from Persona 3.

But I'm really done with this style, it's just not for me.   It's too unstructured to work with my brain, and I don't overly care for the results.

The only thing I can take away from this is that it's a pretty interesting way to get textures, so during a texturing phase of my art pieces I can employ some of the same tools as I would doing these illustrations.  So at least I got something out of it.

 

I wanna work on some character concept art pieces as well as finish off blackrose, but work is likely to keep me busy so I don't know how much time I will have.

 

~Yoh

Daniel (Yoh) Oliver
#18 Posted : Friday, April 29, 2011 1:42:45 PM(UTC)
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Finally had some time to finish off my Blackrose character.  (it's a 'her' btw)

Came out pretty decent, thou I can see some room for improvement.

 

How the hell did she end up rainbow colored?

 

I think I'm starting to get the hand of this.

Still, I need more practice.  But it's a start.

 

Once I'm better at this, I'll retroactively try and apply the same skills and process to enviroment work.

I really would like some critques on this one.  Esp teachers, get the lead out.

 

 

~Yoh

George Kritikos
#19 Posted : Friday, April 29, 2011 7:37:58 PM(UTC)
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Hey daniel,

You say that this 'black rose' character is a chick, but for some reason im not really getting that lol. There are some sort of details that hint that she could be a girl but to me its more of a femme man (reminds me a lot of Zhang He from dynasty warriors).
I suggest you try re-tweak the hair along with some facial features and try exaggerate what makes a woman, a woman.

There are also some proportion issues i see:

- arms - the one on the left in particular. anatomically it couls use some improvements (forearm) and the hand seems a tad too small.

- leg - the one in the background needs to be lowered, roughly around the same height as the other leg.

 

In the end I just thought I'd get the image and adjust what i felt needed some help. Now i just gotta find a way to post it for you to see.

 

Also, custom shapes is really not that hard to get a hang of... just apply yourself to the task and I'm sure you can come up with at least 2-3 images just like thomas asked. It was the first time I did anything of the sort and was surprised to see how easy it was to come up with something in no time. You never know, you could accidently stumble across something you think you can apply to other pieces of work. It's all up to you really.

 

File Attachment(s):
w51pwhpq_2.jpg (439kb) downloaded 49 time(s).
Daniel (Yoh) Oliver
#20 Posted : Friday, April 29, 2011 9:43:59 PM(UTC)
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So minor anatonmy problems eh?
All things considered, that's really not bad, and pretty easy to fix early in the process.
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